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Detailed Notes on How do players develop their societies under the rules of civilization-building games?

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Victory ailment Assessment establishes strategic priorities. Different victory paths involve distinctive preparations and useful resource allocations. Armed service conquest calls for sustained armed forces manufacturing and territorial expansion. Age I has now ended and Age II starts. Shuffle the Age II civil deck and set it on the current age https://seingalh284mli9.wikimillions.com/user

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